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Modern conflict 2 mod
Modern conflict 2 mod








With the artillery strike ability, good armor package and multi-purpose HEAT rounds, these tanks are ideal to operate in A2/AD environment in support of other units however these tanks are not as effective to defeat enemy armor. The units also have the ability to call for heavy artillery barrage from Networked Artillery MLRS units, allowing them to lay down heavy support fire in advance of enemy maneuver. Optimized for Mobile Protected Firepower (T-80UM, Leopard2A6): These units are equipped with multipurpose HEAT rounds (MPAT), making them extremely deadly against infantry and lighter vehicles such as APC, anti-air and building structures. The units are also equipped with thermal imaging offensive ability to see through smoke obscurants and armor-piercing discarding sabots (APFSDS), making them optimized for defeating enemy armor. Optimized for Armored Warfare (T-90A, M1A2 Abrams): These units now feature Targeting & Survivability Enhancement (TSE) feature (more on this below) to increase firepower in a target rich environment.

  • Two configurations of primary Main Battle Tanks (much like with attack helicopters) as follows:.
  • Aside from the Armor role, this unit can also be out-of-role purchased by all roles (much like the Russian T-80).

    modern conflict 2 mod

  • (BLUEFOR) Added Leopard 2A6 Main Battle Tank for "Mobile Protected Firepower" role- more information on the bullet point immediately below.
  • Reduced recharge time for IR/thermal imaging offensive ability on Main Battle Tanks to 10 seconds (from 15).
  • Two Vehicle Crew units would have costed the same as one Repair Tank anyway. Instead, Repair Tank now has smoke screen defensive ability and costs 600 RP for Armor role, making it more ideal for armor players to use.
  • Replaced vehicle countermeasures (smoke grenades) particle effect.
  • (Maps) Enlarged playfield to maximum terrain limits and slowed down domination speed: as_Hillside, as_Typhoon, as_Bridge, do_Countryland, do_Farmland, do_Hometown, do_Powerplant, do_Seaside, do_xMas, tw_Radar.
  • (Maps) Reworked spawn zones to enhance gameplay: do_Riviera, as_Hillside, as_Typhoon, as_Bridge, tw_Radar.
  • modern conflict 2 mod

  • Fixed destruction mood on do_Xmas as it was way too dark to see anything.
  • modern conflict 2 mod

  • Updated a number of UI elements in preparation for MW Mod 5.
  • Team names are changed to allow multi-national units to be added going forward: - USA team is now renamed to BLUEFOR - RUSSIA team is now renamed to REDFOR.









  • Modern conflict 2 mod